#ifndef ODN_INPUTRECEIVER_H
#define ODN_INPUTRECEIVER_H

#include <ogre\Ogre.h>

namespace ouden {

//Input receiver interface
class CInputReceiver
{
	public:
		CInputReceiver();
		~CInputReceiver();
		
		//Called by CGameWorld to process input
		virtual void processInput(Ogre::InputReader* inputReader) = 0;
		
	protected:
		
	private:
		
};

} //namespace ouden

#endif //ODN_INPUTRECEIVER_H
